Agile and Lean Concepts for Teaching and Learning: Bringing Methodologies from Industry to the Classroom
Edited by David Parsons and Kathryn MacCallum
The forthcoming edited book, “Agile and Lean Concepts for Teaching and Learning: Bringing Methodologies from Industry to the Classroom” will be published by Springer in late 2018.
The subject of the book is the application of agile and lean techniques into various aspects of education. This is a topic which has become increasingly popular in recent years, but so far there has been no single publication to draw together these ideas, particularly one that covers both agile and lean, which although in software are closely related together, are less commonly linked in the educational context.
The major contribution of this book will be to provide a single point of reference for global expertise in how agile and lean ideas can be applied in teaching and learning at all levels of education.
Any queries should be directed to the editors at email@example.com
Provisional Chapter Titles (subject to change)
- Agile Education, Lean Learning
- Agile Methodologies in Education: A Review
- Practices of Agile Educational Environments: Analysis from the Perspective of the Public,Private and Third Sector
- Kaizen and Education
- Transforming Education with eduScrum
- Getting Agile at School
- Bringing the Benefits of Agile Techniques Inside the Classroom: A Practical Guide
- Lean and Agile Education: Death to Grades, Courses, and Degree Programs?
- Leveraging Agile Methodology to Transform the Operational Culture of a University Learning and Teaching Unit
- Lean and Agile Assessment Workflows
- Criterion-based grading, agile goal setting, and course (un)completion strategies
- Teaching and Fostering Reflection in Software Engineering Project Courses
- Lean Learning of Risks in Students’ Agile Teams
- Applying Lean Learning to Software Engineering Education
- Developing a Spiral Curriculum for Teaching Agile At The National Software Academy
- Agile and Lean Approaches for Teaching and Learning Software Architecture Design Processes and Methods
- A Practical Approach in Teaching Agile Methodologies and Principles at Tertiary Level Using Student-Centred Activities
- Using Agile Games to Invigorate Agile and Lean Software Development Learning in Classrooms
- Red-Green-Go! A Self-Organising Game for Teaching Test-Driven Development
Dr Kathryn MacCallum is an Associate Professor in the School of Computing at Eastern Institute of Technology, New Zealand and Associate Programme manager of the Bachelor of Business Systems. Following an initial career in web development she has taught at a tertiary level at a number of institutions including PTEs, Polytechnics and Universities, teaching both business and computing qualifications (undergraduate and post-graduate) in addition to postgraduate teacher training. Her teaching is underpinned by her research which is driven by her passion to be a better teacher and develop effective teaching practices usually with the use of appropriate educational technology.
Dr David Parsons is National Postgraduate Director at the Mind Lab by Unitec, New Zealand. He has extensive experience of agile methods in the software industry, having trained and mentored agile teams in XP, Agile UP and Test Driven Development. He is an ICAgile Certified Professional in Agile Software Design and a Certified Member of the Association for Learning Technologies. His publications include work on agile techniques, agile testing and agile reflective practice. In his current role he incorporates agile and lean concepts into postgraduate teacher training.